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RotMG class tier list

Calculated, not voted: every class with its best weapon at maxed ATT and DEX (8/8), against the enemy DEF you pick. Party buffs are listed separately.

Enemy DEF:

S
Wizard3,917Necromancer3,859Mystic3,698Summoner3,652
A
Ninja3,580Sorcerer3,418Warrior3,348Druid3,256Priest3,238
B
Kensei3,197Samurai3,121Assassin3,078Trickster3,078Paladin2,878
C
Bard2,794Huntress2,761Rogue2,736Archer2,666Knight2,511
D

What is the best DPS class in RotMG?

Wizard at 0 DEF: Superior, about 3,917 damage per second at max stats.

ClassATTDEXBest weaponDPSParty buff
Wizard6075Superior ↗3,917—
Necromancer7560Superior ↗3,859—
Mystic6565Superior ↗3,698Curse: enemies take +25% damage, about 5 s
Summoner6075Lumiaire ↗3,652—
Ninja7070Enforcer ↗3,580—
Sorcerer7060Lumiaire ↗3,418—
Warrior7550Sword of the Colossus ↗3,348Berserk: +25% attack speed for the party, 6.5 s
Druid6065Lumiaire ↗3,256—
Priest6560Lumiaire ↗3,238+12 DEX for the party with the Tome of Holy Furor (UT)
Kensei6565Enforcer ↗3,197—
Samurai7555Enforcer ↗3,121Exposed: enemy DEF −20, 4 s
Assassin6575Soulforged Blades ↗3,078—
Trickster6575Soulforged Blades ↗3,078—
Paladin5555Sword of the Colossus ↗2,878Damaging: +25% weapon damage for the party, 7 s
Bard5570Warmonger ↗2,794Inspired: weapon range ×1.25
Huntress6560Warmonger ↗2,761—
Rogue5575Soulforged Blades ↗2,736—
Archer7550Bow of Deep Enchantment ↗2,666Vulnerable: +10% damage taken, 3 s
Knight5050Sword of the Colossus ↗2,511Armor Broken from the Shield of Ogmur (UT), 4 s

Which class helps the party most

Damage buffs multiply the whole group: Paladin (Damaging, +25% damage) and Warrior (Berserk, +25% attack speed) add about a quarter to everyone in range, Mystic (Curse) adds 25% to damage after DEF. Samurai (Exposed) matters most against high DEF.

How it is calculated

Damage per shot = weapon damage × (ATT + 25) / 50, attacks per second = (1.5 + 6.5 × DEX / 75) × rate of fire. DEF subtracts from every shot, a shot always deals at least 10%. Armor-piercing shots ignore DEF. Same formulas as the DPS calculator.

Stats are the class caps from the RealmEye wiki (Exalt 7.1, October 2026), no exaltations, no gear bonuses, no ability damage. All projectiles hit one target.

Weapons compared per type: the best T14 of both subtypes and the usual UTs. Longbows include the pause between bursts, Valor counts −10 ATT and Warmonger −5 DEX while firing, Divinity adds its beam.

Tiers are relative to the strongest class at the chosen DEF: S is within 8% of it, A within 18%, B within 28%, C within 38%.

Other tier lists

Community lists rank by survivability and dungeon use rather than damage, and many predate the 2026 Necromancer, Summoner and Mystic reworks: RealmEye forum, MMOKB, rotato.gg.